I’m Fran. I have been passionate about video games for as long as I can remember, they have always accompanied me throughout my life.
I studied computer engineering and as soon as I finished I started working as a software engineer in a consulting firm.
Two years later, I quit my job and packed my bags to take the Master in Game Design at U-Tad (Madrid), betting everything to fulfill my dream of making videogames.
After completing my master’s degree, I was fortunate enough to have my final project recognized with the “Best Game Design” at the PlayStation Awards with my team 16Gears. Since then, I have continued to work on various projects, which has allowed me to continue to grow in this beloved field.
I’m ready to face any challenge that comes my way!
Our game, Howl of Iron, which I worked on as Game Designer, won the Best Game Design Award at the PlayStation Awards.